StratusGFX is a real-time 3D rendering engine, and since it is still under development, it may be buggy and unstable.










typeMinimum requirements
processorRyzen 3 1200 (quad-core)
Memory8GB
graphics cardNvidia GTX 1050 Ti
storage (deployment binaries)700MB
storage (binaries + source code + dependencies)7GB
Storage (binaries + source code + demo data + dependencies)16 GB

Currently supported features

graphics

  • Physically Based Metal Roughness Piping
  • Real-time Global Illumination and Indirect Shadowing
  • Spectralized Volumetric Lighting
  • Mesh LOD generation and selection
  • GPU block culling
  • Screen Space Ambient Occlusion (SSAO)
  • Film Tone Mapping
  • Fast Approximate Antialiasing (FXAA)

engine

  • pool allocator
  • multithreading utilities
  • concurrent hashmap
  • Entity-Component System (ECS)

Modern Graphics API features used

  • compute shader
  • direct state access
  • shader storage buffer

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